Job Classes

A RR job can be expressed through multiple classes.

Depending on the application you use to execute the python script, you have access to different parameters or functions.

Application / Module

Job class

rrSubmitter - Scene Parser
rrSubmitter - Scripted Job
pyRR_submit - createEmptyJob

rrJob._JobBasics

rrSubmitter - On Submission

rrJob._JobInfo

rrControl

rrJob._JobInfo

rrServer

rrJob._JobInfo

libpyRR3

depends on which search function is invoked

_JobMinInfo Class

class rrJob._JobMinInfo

Minimal info (ID, userName, renderApp, companyProjectName..) of job with given jobID

class _JobMinInfo properties:

Type

Name

Description

int

ID

The job unique identifier

str

companyProjectName

The company project of the job

int

filterMask

A bit mask for different job states:

  • 1 - Not Rendering

  • 2 - Rendering

  • 4 - Disabled

  • 8 - Wait for…

  • 16 - Finished

datetime.datetime

lastChange

Last change of the job

float

progress

Job Progress

int

queueIDAtServer

All jobs have a queue ID which starts at 0. Deleting / Moving jobs changes the queueID

str

renderApp

The name of the render application (Softimage, Nuke, …)

str

renderer

The name of the renderer plugin used (Arnold, VRay, …)

str

rendererName

-deprecated-

str

userName

The user who has sent the job

class _JobMinInfo functions:

Return Type

Name

Description

int

IDmain()

A job ID contains a main ID and a preID. The preID is shown as small letter at the end of the string ID {D5Ca}. If multiple jobs are send at the same time(e.g.same.xml file), they all have the same main IDand increasing pre IDs

int

IDpre()

preID of the job (see IDmain())

str

IDstr()

ID of the job as human readable/remember-able string E.g. {D5ACa}

_JobBasics Class

class rrJob._JobBasics

Contains all the information from _JobMinInfo, plus information about the scene

class _JobBasics properties:

Type

Name

Description

str

AOV

Render Pass/AOV of the job

int

ID

The job ID

str

additionalCommandlineParam

additional commandline flags to pass to the render app

str

camera

Render Camera of this job

str

channel

Render Pass/AOV of the job (deprecated)

str

colorSpace

Color space name of the job

str

colorSpaceConfigfile

Color space config file of the job

str

customJobType

User defined Job Type

str

customSceneName

User defined Scene Name

str

customSeqName

User defined Sequence Name

str

customShotName

User defined Shot Name

str

customVersionName

User defined Version Name

str

division

User defined Division (can be used for prioriy modification)

str

imageDir

The output image folder. It’s either part of imageFilename or stored here

str

imageExtension

extension of the output image file. It’s either part of imageFilename or stored here

str

imageFileName

The output filename. It will not contain folder path or extension path if they are stored, respectively, in imageDir and imageExtension

str

imageFileNameVariables

Output filename, with file name variables like <RenderLayer> or <RenderChannel> unresolved. Needed to set image path at render time in some applications: It is not possible to pass the resolved Layer or Channel names to Maya.

str

imageFormatOverride

If used, then the image format is not the same as set in the scene. RR should override the image format at render time with this file format.

byte

imageFramePadding

number of digits of the frame number in the rendered filename. Some render config files are setting the padding at render time.

int

imageHeight

Vertical size of rendered image

byte

imageMulti

Number of tiles for a frame

char

imagePreNumberLetter

character inserted before the frame number by the render application (e.g. ‘.’ or ‘_’)

bool

imageSingleOutputFile

True for .avi, .mov, and formats that use one single file for a sequence

str

imageStereoL

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Left View)

str

imageStereoM

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Mid View)

str

imageStereoR

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Right View)

int

imageWidth

Horizontal size of rendered image

str

layer

Render Layer of the job

str

localTexturesFile

Full path and name of the .localtex/.localtex_out file (see help)

bool

m_imageIsDataFile

True if image output is not an image

byte

maxWaitForPreID

Count of waitForPreIDs. See waitForPreID(), waitForPreID_set()

str

overrideIcon

replace the icon displayed in rrControl with the one stored here

byte

preID

preID of the job (see IDmain())

_RenderAppBasic

renderApp

Render application and Renderer information, see _RenderAppBasic

str

requiredLicenses

Licenses required for Render Apps and Renderers

byte

rrJobOS

OS of the texture paths inside this rrJob class.

  1. Windows

  2. Linux

  3. OSX

str

rrSubmitterPluginVersion

Information set by the submission plugin

str

sceneDatabaseDir

The database of your scene file. In Maya and XSI called “project”, in Lightwave “content dir”

str

sceneName

Name of the scene file with full path.

byte

sceneOS

OS the scene was created on (Texture paths inside the file).

  1. Windows

  2. Linux

  3. OSX

str

sceneState

Scene State of the job

str

sceneTake

Scene Take of the job

int

seqEnd

last frame of the rendered sequence

int

seqFileOffset

offset added to the frame numeration

str

seqFrameSet

list format to render only specific frames in the sequence: 12, 16-19, 31-34, 40

bool

seqIsFloatFrames

not used

int

seqStart

first frame of the rendered sequence

int

seqStep

interval between rendered frames

str

shotgunID

ShotgunID of the Scene/Sequence. Usually retrieved at submission by an onsubmission script.

int

structureIDBasics

MagicID/Version of the class

int

structureIDSend

MagicID/Version of the class

bool

uiIsChecked

True if the job is checked in rrSubmitter

int

variablesIDBasics

MagicID/Version of the class

int

variablesIDSend

MagicID/Version of the class

class _JobBasics functions:

Return Type

Name

Description

int

IDmain()

A job ID contains a main ID and a preID.The preID is shown as small letter at the end of the string ID {D5Ca}. If multiple jobs are send at the same time (e.g.same.xml file), they all have the same main IDand increasing pre IDs

int

IDpre()

preID of the job (see IDmain())

str

IDstr()

ID of the job as human readable/remember-able string E.g. {D5Ca}

str

IDstrFull()

The ID string is a short version of the job ID. It could happen that two jobs have the same short ID. IDstrFull() does not have this issue.

str

authStr()

authentication token that can be used in python commands needing permissions

str

binaryFrameSetName()

Tells RR to use binary frameset

int

channelCount()

Returns the number of render channels.

str

channelExtension(int index)

Get the extension of the render channel. Index range is 0-100.

channelExtension_set(int index, str value)

Set the extension of the render channel. Index range is 0-100.

str

channelFileName(int index)

Get the filename of the render channel. Index range is 0-100

channelFileName_set(int index, str value)

Set the filename of the render channel. Index range is 0-100.

channel_add(str filename, str extension)

Adds a new render channel to the end of the list.

channel_clear()

Removes all render channels from the job.

channel_set(int index, str filename, str extension)

Sets the render channel. Index range is 0-100.

customDataAppend_Str(str name, str value)

Appends value to an existing custom data item.If the custom var is empty, it is the same as customDataSet_Str()

customDataSet_Str(str name, str value)

Set custom data item. An empty value is not saved. If a data item with name exists, it is overwritten or, in case of empty value, deleted.

customDataSet_StrByID(int id, str value)

Set custom data item via its id

customDataSet_UserInfo(str info)

Equivalent to customDataSet_Str(“UserInfo”, …). UserInfo is displayed in rrControl

str

customData_AllAsString()

Returns a string with all set custom data items

customData_ClearAll()

Deletes all custom data items

str

customData_NameByID(int id)

Get name of the data item via id

str

customData_Str(str name)

Get a custom data item of the job. Each data item has a nameand a value. You can save up to 5000 letters. If value contains unicode letters, then the string will take twice its length in bytes. Reserved names are “UserInfo” and “EnvFile”

str

customData_StrByID(int id)

Get custom data item via its id

str

customData_UserInfo()

Equivalent to customData_Str(“UserInfo”). UserInfo is displayed in rrControl

int

customData_maxIDs()

The number of custom data items

customSet_Str(str name, str value)

-deprecated-

customSet_StrByID(int id, str value)

-deprecated-

customSet_UserInfo(str info)

-deprecated-

str

custom_AllAsString()

-deprecated-

custom_ClearAll()

-deprecated-

str

custom_NameByID(int id)

-deprecated-

str

custom_Str(str name)

-deprecated-

str

custom_StrByID(int id)

-deprecated-

str

custom_UserInfo()

-deprecated-

int

custom_maxIDs()

-deprecated-

str

replaceJobVariables(str text, bool keep_image_variables)

Replaces job variables in the input string text. Variables like:

  • <Database>

  • <sceneOS>

  • <AppRenderer>

  • <AppVer>

  • <ImageMulti>

  • <SceneFolder>

If keep_image_variables is False, then the resulting string will not contain any <variable> any more: even unknown variables are replaced by the variable name.

If keep_image_variables is True, some variables are kept : <Channel>, <ImageStereo…>, <Layer>.

(You can see the difference if you compare job.imageFileName with job.imageFileNameVariables in Python in rrControl or export an.xml file in rrControl)

str

sceneDisplayName()

Removes all extensions and variables from the scene file name and keeps only a few folders in front of the file name.

setCommandPassword(str password)

Set a password for job commands. In case user are not allowed to change jobs of other users, this PW allows job commands

splitImageFileInto_DirFileExt(bool percentPadding)

Splits the imageFileName into imageDir and imageExtension if those two variables are empty. If ImageDir or imageExtension are already set, their value will not be changed. The same applies when splitting channelFileNames into file and extension.

If imageSingleOutputFile is set, then imageExtension will not be set as there is no frame number in between.

If a format for frame number padding is recognized, then imageFramePadding will be set as well. The following frame number formats are supported:

  • %04d (only if percentPadding is set)

  • ####

  • [####]

  • .125.

If the file extension belongs to a video or audio file format, then imageSingleOutputFile will be set to True.

Note

This function is always executed in rrSubmitter. But you can call it yourself to check the values afterwards.

int

waitForPreID(int index)

Only used for jobs at submission. Get the waitForPreID of this job. A job has up to 30 waitforIDs. When the server receives a job, it checks for other jobs sent from the machine in the last 15 minutes. The server looks for the latest job with a PreID equal to the WaitForPreID of this job. This jobs will start after the other job is finished. Index ranges from 0 to 29.

waitForPreID_set(int index, int value)

Set the waitForPreID() of this job. A job has up to 30 waitforIDs. You have to update :attr:`maxWaitForPreID` as well.

_JobSubmitter Class

class rrJob._JobSubmitter

class _JobSubmitter properties:

Type

Name

Description

str

AOV

Render Pass/AOV of the job

int

ID

The job ID

str

additionalCommandlineParam

additional commandline flags to pass to the render app

str

camera

Render Camera of this job

str

channel

Render Pass/AOV of the job (deprecated)

str

colorSpace

Color space name of the job

str

colorSpaceConfigfile

Color space config file of the job

str

companyProjectName

Project to which the jobs belong

str

customJobType

User defined Job Type

byte

customOptionsCount

Number of custom options for the job (custom options are set in the render config of the job)

str

customSceneName

User defined Scene Name

str

customSeqName

User defined Sequence Name

str

customShotName

User defined Shot Name

str

customVersionName

User defined Version Name

datetime.datetime

dateSend

(Deprecated)

datetime.datetime

dateSubmitted

Submission date

bool

disabled

True if job is sent disabled

str

division

User defined Division (can be used for prioriy modification)

str

imageDir

The output image folder. It’s either part of imageFilename or stored here

str

imageExtension

extension of the output image file. It’s either part of imageFilename or stored here

str

imageFileName

The output filename. It will not contain folder path or extension path if they are stored, respectively, in imageDir and imageExtension

str

imageFileNameVariables

Output filename, with file name variables like <RenderLayer> or <RenderChannel> unresolved. Needed to set image path at render time in some applications: It is not possible to pass the resolved Layer or Channel names to Maya.

str

imageFormatOverride

If used, then the image format is not the same as set in the scene. RR should override the image format at render time with this file format.

byte

imageFramePadding

number of digits of the frame number in the rendered filename. Some render config files are setting the padding at render time.

int

imageHeight

Vertical size of rendered image

byte

imageMulti

Number of tiles for a frame

char

imagePreNumberLetter

character inserted before the frame number by the render application (e.g. ‘.’ or ‘_’)

bool

imageSingleOutputFile

True for .avi, .mov, and formats that use one single file for a sequence

str

imageStereoL

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Left View)

str

imageStereoM

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Mid View)

str

imageStereoR

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Right View)

int

imageWidth

Horizontal size of rendered image

str

jobFilesFolderName

The name of the folder with all render logs, frame rendered table and preview images.

See jobFilesFolderName_Resolved() and previewFilenameThumbnail() as well

str

layer

Render Layer of the job

int

localTexturesCount

Number of textures cached locally

str

localTexturesFile

Full path and name of the .localtex/.localtex_out file (see help)

int

localTexturesSizeMB

Size of textures cached locally

bool

m_imageIsDataFile

True if image output is not an image

byte

maxWaitForPreID

Count of waitForPreIDs. See waitForPreID(), waitForPreID_set()

str

notifyFinish

Which plugin to use for job status notification (i.e.: Email, rrMessage)

str

notifyFinishClientName

Clients towards which notifications will be sent. Separated by commas

byte

notifyFinishParam

Parameters to use in conjunction with notifyFinish

byte

notifyFinishWhen

Status that triggers notifications (‘After Preview’, Render Done, Job Finished)

str

overrideIcon

replace the icon displayed in rrControl with the one stored here

byte

preID

preID of the job (see IDmain())

byte

prePostCommandCount

Number of pre/preview/post/finished commands for the job

byte

priority

The priority of the job

_RenderAppBasic

renderApp

Render application and Renderer information, see _RenderAppBasic

str

requiredLicenses

Licenses required for Render Apps and Renderers

byte

rrJobOS

OS of the texture paths inside this rrJob class.

  1. Windows

  2. Linux

  3. OSX

str

rrSubmitterPluginVersion

Information set by the submission plugin

str

sceneDatabaseDir

The database of your scene file. In Maya and XSI called “project”, in Lightwave “content dir”

str

sceneName

Name of the scene file with full path.

byte

sceneOS

OS the scene was created on (Texture paths inside the file).

  1. Windows

  2. Linux

  3. OSX

str

sceneState

Scene State of the job

str

sceneTake

Scene Take of the job

int

seqDivMax

Sequence Divide Max value

int

seqDivMin

Sequence Divide Min value

bool

seqDivideEnabled

‘Sequence Dvide’ is enabled: frames are assgned to the clients in ranges

int

seqEnd

last frame of the rendered sequence

int

seqFileOffset

offset added to the frame numeration

str

seqFrameSet

list format to render only specific frames in the sequence: 12, 16-19, 31-34, 40

bool

seqIsFloatFrames

not used

int

seqStart

first frame of the rendered sequence

int

seqStep

interval between rendered frames

str

shotgunID

ShotgunID of the Scene/Sequence. Usually retrieved at submission by an onsubmission script.

int

structureIDBasics

MagicID/Version of the class

int

structureIDSend

MagicID/Version of the class

str

submitMachine

Machine that submitted the job

datetime.datetime

timeToEnable

The job is deactivated until this time

bool

uiIsChecked

True if the job is checked in rrSubmitter

str

userName

The user who has sent the job

int

variablesIDBasics

MagicID/Version of the class

int

variablesIDSend

MagicID/Version of the class

class _JobSubmitter functions:

Return Type

Name

Description

int

IDmain()

A job ID contains a main ID and a preID.The preID is shown as small letter at the end of the string ID {D5Ca}. If multiple jobs are send at the same time (e.g.same.xml file), they all have the same main IDand increasing pre IDs

int

IDpre()

preID of the job (see IDmain())

str

IDstr()

ID of the job as human readable/remember-able string E.g. {D5Ca}

str

IDstrFull()

The ID string is a short version of the job ID. It could happen that two jobs have the same short ID. IDstrFull() does not have this issue.

str

authStr()

authentication token that can be used in python commands needing permissions

str

binaryFrameSetName()

Tells RR to use binary frameset

int

channelCount()

Returns the number of render channels.

str

channelExtension(int index)

Get the extension of the render channel. Index range is 0-100.

channelExtension_set(int index, str value)

Set the extension of the render channel. Index range is 0-100.

str

channelFileName(int index)

Get the filename of the render channel. Index range is 0-100

channelFileName_set(int index, str value)

Set the filename of the render channel. Index range is 0-100.

channel_add(str filename, str extension)

Adds a new render channel to the end of the list.

channel_clear()

Removes all render channels from the job.

channel_set(int index, str filename, str extension)

Sets the render channel. Index range is 0-100.

bool

clientAssigned(int client_number)

Returns true if the client is assigned for the job.

clientAssigned_Set(int client_number, bool assigned)

set the client assignment

int

clientValue_Get(int client_number, int valueID)

Gets some information about the client regarding the job. Values for valueID:

  • 0 - Number times the client got a segment of this job for rendering.

  • 1 - Number times the client was aborted.

  • 2 - Number of times the client failed.

  • 3 - Total frames rendered.

  • 4 - Total spent by the client on this job.

customDataAppend_Str(str name, str value)

Appends value to an existing custom data item.If the custom var is empty, it is the same as customDataSet_Str()

customDataSet_Str(str name, str value)

Set custom data item. An empty value is not saved. If a data item with name exists, it is overwritten or, in case of empty value, deleted.

customDataSet_StrByID(int id, str value)

Set custom data item via its id

customDataSet_UserInfo(str info)

Equivalent to customDataSet_Str(“UserInfo”, …). UserInfo is displayed in rrControl

str

customData_AllAsString()

Returns a string with all set custom data items

customData_ClearAll()

Deletes all custom data items

str

customData_NameByID(int id)

Get name of the data item via id

str

customData_Str(str name)

Get a custom data item of the job. Each data item has a nameand a value. You can save up to 5000 letters. If value contains unicode letters, then the string will take twice its length in bytes. Reserved names are “UserInfo” and “EnvFile”

str

customData_StrByID(int id)

Get custom data item via its id

str

customData_UserInfo()

Equivalent to customData_Str(“UserInfo”). UserInfo is displayed in rrControl

int

customData_maxIDs()

The number of custom data items

_CustomOptions

customOption(int index)

Get the custom option at index.

customOption_Set(int index, _CustomOptions new_value)

Overwrite the custom option at index.

customSet_Str(str name, str value)

-deprecated-

customSet_StrByID(int id, str value)

-deprecated-

customSet_UserInfo(str info)

-deprecated-

str

custom_AllAsString()

-deprecated-

custom_ClearAll()

-deprecated-

str

custom_NameByID(int id)

-deprecated-

str

custom_Str(str name)

-deprecated-

str

custom_StrByID(int id)

-deprecated-

str

custom_UserInfo()

-deprecated-

int

custom_maxIDs()

-deprecated-

_PrePostCommand

prePostCommand(int index)

Get the pre/preview/post/finished commands at index.

prePostCommand_Set(int index, _PrePostCommand new)

Overwrite the pre/preview/post/finished commands at index.

str

replaceJobVariables(str text, bool keep_image_variables)

Replaces job variables in the input string text. Variables like:

  • <Database>

  • <sceneOS>

  • <AppRenderer>

  • <AppVer>

  • <ImageMulti>

  • <SceneFolder>

If keep_image_variables is False, then the resulting string will not contain any <variable> any more: even unknown variables are replaced by the variable name.

If keep_image_variables is True, some variables are kept : <Channel>, <ImageStereo…>, <Layer>.

(You can see the difference if you compare job.imageFileName with job.imageFileNameVariables in Python in rrControl or export an.xml file in rrControl)

bool

rrOption(int id)

Returns the value of rrOptions of the job. Use the enumeration _rrOption for ids.

Example:

>>> job.rrOption(rrJob.rroAbortLowJobs))
rrOption_Set(int id, bool new_value)

Sets the value of rrOption of the job. Use the enumeration _rrOption for ids

int

rrParam(int id)
Returns the value of rrParameter of the job.

Use the enumeration _rrParam for ids.

Example:

>>> job.rrParam(rrJob.rrpRequiredMemoryGB)
rrParam_Set(int id, int new_value)

Sets the value of rrParameter of the job. Use the enumeration _rrParam for ids

str

sceneDisplayName()

Removes all extensions and variables from the scene file name and keeps only a few folders in front of the file name.

setCommandPassword(str password)

Set a password for job commands. In case user are not allowed to change jobs of other users, this PW allows job commands

splitImageFileInto_DirFileExt(bool percentPadding)

Splits the imageFileName into imageDir and imageExtension if those two variables are empty. If ImageDir or imageExtension are already set, their value will not be changed. The same applies when splitting channelFileNames into file and extension.

If imageSingleOutputFile is set, then imageExtension will not be set as there is no frame number in between.

If a format for frame number padding is recognized, then imageFramePadding will be set as well. The following frame number formats are supported:

  • %04d (only if percentPadding is set)

  • ####

  • [####]

  • .125.

If the file extension belongs to a video or audio file format, then imageSingleOutputFile will be set to True.

Note

This function is always executed in rrSubmitter. But you can call it yourself to check the values afterwards.

int

waitForID(int index)

Get the IDs of parent jobs this job depends on. Index ranges from 0 to 29.

int

waitForPreID(int index)

Only used for jobs at submission. Get the waitForPreID of this job. A job has up to 30 waitforIDs. When the server receives a job, it checks for other jobs sent from the machine in the last 15 minutes. The server looks for the latest job with a PreID equal to the WaitForPreID of this job. This jobs will start after the other job is finished. Index ranges from 0 to 29.

waitForPreID_set(int index, int value)

Set the waitForPreID() of this job. A job has up to 30 waitforIDs. You have to update :attr:`maxWaitForPreID` as well.

_JobInfo Class

class rrJob._JobInfo

Detailed info of a render job

class _JobInfo properties:

Type

Name

Description

str

AOV

Render Pass/AOV of the job

int

ID

The job ID

str

additionalCommandlineParam

additional commandline flags to pass to the render app

int

averageMemoryUsage

Current average memory usage at all clients rendering.

str

camera

Render Camera of this job

str

channel

Render Pass/AOV of the job (deprecated)

int

check_interval

The time between two “Job Checks” of the rrServer. The rrServer counts the finished frame files during a check.

datetime.datetime

check_lastExecution

Last time the job has been checked

float

clientNeed

Number of clients needed to render all frames now

int

clientsRenderingCount

Number of clients rendering the job

str

colorSpace

Color space name of the job

str

colorSpaceConfigfile

Color space config file of the job

str

companyProjectName

Project to which the jobs belong

str

customJobType

User defined Job Type

byte

customOptionsCount

Number of custom options for the job (custom options are set in the render config of the job)

str

customSceneName

User defined Scene Name

str

customSeqName

User defined Sequence Name

str

customShotName

User defined Shot Name

str

customVersionName

User defined Version Name

datetime.datetime

dateFinished

(Deprecated)

datetime.datetime

dateFramesDone

(Deprecated)

datetime.datetime

dateRenderStart

(Deprecated)

datetime.datetime

dateSend

(Deprecated)

datetime.datetime

dateSubmitted

Submission date

bool

disabled

True if job is sent disabled

bool

disabledBecausOfErrors

Set to TRUE if the rrServer has automatically disabled the job.

str

division

User defined Division (can be used for prioriy modification)

byte

errorCount

Number of error entries in the job. See getError()

byte

errorCountServer

Part of error entries in the job that have been created by the rrServer.

int

fileserverTimeDifference

Difference of the OS time between the rrServer and the fileserver with the output images.

int

fileserverTimeDifferenceOffset

Same as fileserverTimeDifference, but not as absolute value.

int

foldersearchtime

Time the rrServer took to check the output folder for frames

int

framesDone

Number of frames of the jobs sequence that are finished. See framesDoneAfterJobStartand infoTotal_FramesReturned as well.

int

framesDoneAfterJobStart

Number of frames of the jobs sequence that have been finished during the render of the job. (In case the job was send to render missing frames of a sequence. Or in case the job was reset)

int

framesLeft

Frames left to render

int

framesPlaceholderFound

1kb placeholder frames that are created when the render of that frame starts.

int

framesTotal

Total number of frames of the job.

int

framesTotalNonMulti

Different to framesTotal if the frames are tiled. This is the number of frames if they would not be tiled.

int

framesTotal_FrameSetOnly

Total number of frames of the frameSet

int

framesTotal_OutsideFrameSet

Total number of frames not part of the frameSet

int

framesUnAssignedFoundNr

Number of frames not yet assigned to any client

str

imageDir

The output image folder. It’s either part of imageFilename or stored here

str

imageExtension

extension of the output image file. It’s either part of imageFilename or stored here

str

imageFileName

The output filename. It will not contain folder path or extension path if they are stored, respectively, in imageDir and imageExtension

str

imageFileNameVariables

Output filename, with file name variables like <RenderLayer> or <RenderChannel> unresolved. Needed to set image path at render time in some applications: It is not possible to pass the resolved Layer or Channel names to Maya.

str

imageFormatOverride

If used, then the image format is not the same as set in the scene. RR should override the image format at render time with this file format.

byte

imageFramePadding

number of digits of the frame number in the rendered filename. Some render config files are setting the padding at render time.

int

imageHeight

Vertical size of rendered image

byte

imageMulti

Number of tiles for a frame

char

imagePreNumberLetter

character inserted before the frame number by the render application (e.g. ‘.’ or ‘_’)

bool

imageSingleOutputFile

True for .avi, .mov, and formats that use one single file for a sequence

str

imageStereoL

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Left View)

str

imageStereoM

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Mid View)

str

imageStereoR

the <Stereo> flag in the filename, will be replaced by the value inside these variable (Right View)

int

imageWidth

Horizontal size of rendered image

bool

infoAnalyse_done

Sequence check has processed the rendered image sequence

byte

infoAnalyse_error

Number of frames with potential issues found

byte

infoAnalyse_info

Number of frames with potential issues found

byte

infoAnalyse_warning

Number of frames with potensial issues found

float

infoAverageClientPS

Average processor speed of clients that rendered on the job

float

infoAverageClients

Average number of clients that rendered on the job

int

infoAverageFrameTime

A simple calculation of the frame time: Seconds rendered / Frames done.

Disadvantage: If a client is rendering for 5h on a frame, but has not written the frame, this calculation can be far off. See infoAverageFrameTime_FramesReturned() as well. Failed/Aborted tasks are counted as well, so you might not get the actual time a frame took to render. Still you get the right value that your production uses to calculate re - renderings and costs.

int

infoAverageFrameTime_FramesReturned

Each client gets a chunk of frames to render. Once a chunk was finished, the secondsand number of frames of that chunk are used to calculate an accurate frame time.

Note

Failed / Aborted tasks are counted as well, so you do not get the actual time a frame took to render. Still you get the right value that your production uses to calculate re - renderings and costs.

int

infoAverageFrameTime_FramesReturned_PS

Average frame time in PS*sec

int

infoClients_maxMemoryUsageMB

Max memory usage during any render

int

infoCoreUsageMax

Max Peak core usage

float

infoCpuUsageAverageMax

Averaged system CPU usage of a frame - minimum of all frames. (never set returns 100.0)

float

infoCpuUsageAverageMin

Averaged system CPU usage of a frame - maximum of all frames

float

infoCpuUsageMax

Max Peak CPU usage in % of the system

datetime.datetime

infoDateFinished

The time the job status changed to finished

datetime.datetime

infoDateFramesDone

The time all frames had been rendered the first time (does not include post-scripts NOR re-render of broken frames)

datetime.datetime

infoDateRenderStart

The time the first client received a frame to render (not pre-script)

int

infoFrameTrafficInMax

Total input traffic during a frame - maximum of all frames

int

infoFrameTrafficInMin

Total input traffic during a frame - minimum of all frames (never set returns 0xFFFF)

int

infoLastFrameDone

The frame number of the last frame of the sequence before a frame is missing

int

infoOutsizeKbAvrg

Average frame output size

int

infoOutsizeKbMax

Maximum frame output size found

int

infoOutsizeKbMin

Minimum frame output size found

float

infoRenderTimeSum_Ghz_h

Collected GigaHertz per hour spent on the job. Each clients adds its Ghz*h to the job.

int

infoRenderTimeSum_PS

Collected Processor Speed spent on the job.Each clients adds its PS * seconds to the job.

int

infoRenderTimeSum_PS_FramesReturned

Collected Processor Speed spent on the frame chunks completed by the clients.Each clients adds its seconds to the job.

int

infoRenderTimeSum_PS_Preview

Collected Processor Speed spent on the job preview renders.Each clients adds its PS * seconds to the job.

int

infoRenderTimeSum_WattSec

Deprecated

int

infoRenderTimeSum_WattSec_disobeyReset

Watt*Seconds (or any other custom counter) of the job. (Each client has a Watt setting)

int

infoRenderTimeSum_seconds

Deprecated

int

infoRenderTimeSum_seconds_FramesReturned

Collected Seconds spent on the frame chunks completed by the clients.Each clients adds its seconds to the job.

int

infoRenderTimeSum_seconds_disobeyReset

Collected seconds spend on the job. Each clients adds its seconds to the job. If there are 2 clients rendering all the time,this Sum is twice as large as infoRenderTime_seconds)

float

infoRenderTime_Cost

Deprecated

float

infoRenderTime_CostCloudOnly

Deprecated

float

infoRenderTime_CostCloudOnly_disobeyReset

Costs spend in the cloud (if properly setup in rrCloudManager)

float

infoRenderTime_Cost_Ghz_disobeyReset

Deprecated. Cost of the job based on the Ghz of the clients. Should not be used any more

float

infoRenderTime_Cost_PS_disobeyReset

Cost of the job based on the PS of the clients. (PS*h*price)

float

infoRenderTime_Cost_disobeyReset

Deprecated

int

infoRenderTime_seconds

Total time the job was rendering. Doesn’t take the number of clients into account, therefore do not use this to calculate potential total times of the job.

int

infoTotalAborted

Number of times the job was aborted.

int

infoTotalAborted_Cloud

Number of times the job was aborted. Cloud Clients only

int

infoTotalCrashed

Deprecated. Same as infoTotalFailed.

int

infoTotalFailed

Number of times the job failed.

int

infoTotalFailed_Cloud

Number of times the job failed. Cloud Clients only

int

infoTotalLimitsReached

Number of times a limit was reached that called an abort. Limits are “Max Frame Time” and “OS memory too small”.

int

infoTotalLimitsReached_Cloud

Number of times a limit was reached that called an abort. Limits are “Max Frame Time” and “OS memory too small”. Cloud Clients only

int

infoTotalSend

Number of times the job was sent.

int

infoTotalSend_Cloud

Number of times the job was sent. Cloud Clients only

int

infoTotal_FramesReturned

Each client gets a chunk of frames to render. Once a chunk was finished, the frames of the chunk are added to this variable.

int

infoTotal_FramesReturned_disobeyReset

Same as infoTotal_FramesReturned, but a job reset does not clear this variable

bool

isRendering

True if the job is rendering

str

jobFilesFolderName

The name of the folder with all render logs, frame rendered table and preview images.

See jobFilesFolderName_Resolved() and previewFilenameThumbnail() as well

datetime.datetime

lastErrorEmail

The last time an error email has been sent

datetime.datetime

lastInfoChanged

The last time something changed with the job. Like number of clients rendering, frames done, ….

datetime.datetime

lastSettingsChanged

Last time settings have been changed. Job settings as shown on the settings tab in rrControl.

str

layer

Render Layer of the job

int

localTexturesCount

Number of textures cached locally

str

localTexturesFile

Full path and name of the .localtex/.localtex_out file (see help)

int

localTexturesSizeMB

Size of textures cached locally

int

logCount

Number of log entries in the job. See getLog()

bool

m_imageIsDataFile

True if image output is not an image

float

m_infoCpuUsageAverageMax

Deprecated

float

m_infoCpuUsageAverageMin

Deprecated

float

m_infoCpuUsageMax

Deprecated

int

m_infoFrameTrafficInMax

Deprecated

int

m_infoFrameTrafficInMin

Deprecated

int

m_infoOutsizeKbAvrg

Deprecated

int

m_infoOutsizeKbMax

Deprecated

int

m_infoOutsizeKbMin

Deprecated

int

maxMemoryUsage

-Deprecated-

byte

maxWaitForPreID

Count of waitForPreIDs. See waitForPreID(), waitForPreID_set()

str

notifyFinish

Which plugin to use for job status notification (i.e.: Email, rrMessage)

str

notifyFinishClientName

Clients towards which notifications will be sent. Separated by commas

byte

notifyFinishParam

Parameters to use in conjunction with notifyFinish

byte

notifyFinishWhen

Status that triggers notifications (‘After Preview’, Render Done, Job Finished)

str

overrideIcon

replace the icon displayed in rrControl with the one stored here

byte

preID

preID of the job (see IDmain())

byte

prePostCommandCount

Number of pre/preview/post/finished commands for the job

int

previewStart

First preview frame of the job

byte

priority

The priority of the job

int

queueIDAtServer

All jobs have a queue ID which starts at 0. Deleting / Moving jobs changes the queueID

_RenderAppBasic

renderApp

Render application and Renderer information, see _RenderAppBasic

float

renderTimeSum_Ghz_h

Collected GigaHertz per hour spent on the job. Each clients adds its Ghz*h to the job.

int

renderTimeSum_PS

Collected Processor Speed spent on the job.Each clients adds its PS * seconds to the job.

int

renderTimeSum_seconds

Collected seconds spend on the job. Each clients adds its seconds to the job. If there are 2 clients rendering all the time, this Sum is twice as large as infoRenderTime_seconds)

int

renderTime_remaining_PS

Extimation of the remaining PS*seconds required

int

renderTime_remaining_seconds

Extimation of the remaining time

int

renderTime_seconds

Total time the job was rendering. It does not take the number of clients into account, therefore do not use this to calculate potential total times of the job.

str

requiredLicenses

Licenses required for Render Apps and Renderers

byte

rrJobOS

OS of the texture paths inside this rrJob class.

  1. Windows

  2. Linux

  3. OSX

str

rrSubmitterPluginVersion

Information set by the submission plugin

str

sceneDatabaseDir

The database of your scene file. In Maya and XSI called “project”, in Lightwave “content dir”

str

sceneName

Name of the scene file with full path.

byte

sceneOS

OS the scene was created on (Texture paths inside the file).

  1. Windows

  2. Linux

  3. OSX

str

sceneState

Scene State of the job

str

sceneTake

Scene Take of the job

bool

scriptPreviewExecuted

True if the Preview Script was executed (if there was one assigned for the job)

int

seqDivMax

Sequence Divide Max value

int

seqDivMin

Sequence Divide Min value

bool

seqDivideEnabled

‘Sequence Dvide’ is enabled: frames are assgned to the clients in ranges

int

seqEnd

last frame of the rendered sequence

int

seqFileOffset

offset added to the frame numeration

str

seqFrameSet

list format to render only specific frames in the sequence: 12, 16-19, 31-34, 40

bool

seqIsFloatFrames

not used

int

seqStart

first frame of the rendered sequence

int

seqStep

interval between rendered frames

str

shotgunID

ShotgunID of the Scene/Sequence. Usually retrieved at submission by an onsubmission script.

byte

status

Status of the job. See enumeration _Status for details.See statusAsString() as well.

int

structureIDBasics

MagicID/Version of the class

int

structureIDSend

MagicID/Version of the class

str

submitMachine

Machine that submitted the job

datetime.datetime

timeFinished

(Deprecated)

datetime.datetime

timeToEnable

The job is deactivated until this time

bool

uiIsChecked

True if the job is checked in rrSubmitter

bool

userApproved

Deprecated

bool

userApprovedCloud

Has the user approved the job for cloud rendering

bool

userApprovedCustom

Has the user approved this custom option

bool

userApprovedMain

Has the user approved all frames

bool

userApprovedPreview

Has the user approved the preview render

str

userName

The user who has sent the job

int

variablesIDBasics

MagicID/Version of the class

int

variablesIDSend

MagicID/Version of the class

class _JobInfo functions:

Return Type

Name

Description

int

IDmain()

A job ID contains a main ID and a preID.The preID is shown as small letter at the end of the string ID {D5Ca}. If multiple jobs are send at the same time (e.g.same.xml file), they all have the same main IDand increasing pre IDs

int

IDpre()

preID of the job (see IDmain())

str

IDstr()

ID of the job as human readable/remember-able string E.g. {D5Ca}

str

IDstrFull()

The ID string is a short version of the job ID. It could happen that two jobs have the same short ID. IDstrFull() does not have this issue.

str

authStr()

authentication token that can be used in python commands needing permissions

str

binaryFrameSetName()

Tells RR to use binary frameset

int

channelCount()

Returns the number of render channels.

str

channelExtension(int index)

Get the extension of the render channel. Index range is 0-100.

channelExtension_set(int index, str value)

Set the extension of the render channel. Index range is 0-100.

str

channelFileName(int index)

Get the filename of the render channel. Index range is 0-100

channelFileName_set(int index, str value)

Set the filename of the render channel. Index range is 0-100.

channel_add(str filename, str extension)

Adds a new render channel to the end of the list.

channel_clear()

Removes all render channels from the job.

channel_set(int index, str filename, str extension)

Sets the render channel. Index range is 0-100.

bool

clientAssigned(int client_number)

Returns true if the client is assigned for the job.

clientAssigned_Set(int client_number, bool assigned)

set the client assignment

int

clientValue_Get(int client_number, int valueID)

Gets some information about the client regarding the job. Values for valueID:

  • 0 - Number times the client got a segment of this job for rendering.

  • 1 - Number times the client was aborted.

  • 2 - Number of times the client failed.

  • 3 - Total frames rendered.

  • 4 - Total spent by the client on this job.

str

companyProjectRootFolder()

If the scene/output folder is used to detect the company name, then this variable returns the folder up to the project name.

customDataAppend_Str(str name, str value)

Appends value to an existing custom data item.If the custom var is empty, it is the same as customDataSet_Str()

customDataSet_Str(str name, str value)

Set custom data item. An empty value is not saved. If a data item with name exists, it is overwritten or, in case of empty value, deleted.

customDataSet_StrByID(int id, str value)

Set custom data item via its id

customDataSet_UserInfo(str info)

Equivalent to customDataSet_Str(“UserInfo”, …). UserInfo is displayed in rrControl

str

customData_AllAsString()

Returns a string with all set custom data items

customData_ClearAll()

Deletes all custom data items

str

customData_NameByID(int id)

Get name of the data item via id

str

customData_Str(str name)

Get a custom data item of the job. Each data item has a nameand a value. You can save up to 5000 letters. If value contains unicode letters, then the string will take twice its length in bytes. Reserved names are “UserInfo” and “EnvFile”

str

customData_StrByID(int id)

Get custom data item via its id

str

customData_UserInfo()

Equivalent to customData_Str(“UserInfo”). UserInfo is displayed in rrControl

int

customData_maxIDs()

The number of custom data items

_CustomOptions

customOption(int index)

Get the custom option at index.

customOption_Set(int index, _CustomOptions new_value)

Overwrite the custom option at index.

customSet_Str(str name, str value)

-deprecated-

customSet_StrByID(int id, str value)

-deprecated-

customSet_UserInfo(str info)

-deprecated-

str

custom_AllAsString()

-deprecated-

custom_ClearAll()

-deprecated-

str

custom_NameByID(int id)

-deprecated-

str

custom_Str(str name)

-deprecated-

str

custom_StrByID(int id)

-deprecated-

str

custom_UserInfo()

-deprecated-

int

custom_maxIDs()

-deprecated-

int

fileNumber2jobNumber(float filenumber, int multi_frame_id)

Converts a frame number into the internal job number. A job counts frames internally 0,1,2,3,…. no matter which frame start or frame step the job has.

If you use tile frame, then you need to set multi_frame_id to the tile you want to access. Otherwise use multi_frame_id = 0.

object

getClient(int index)

Get the client entry at index.

_Error

getError(int index)

Get the error entry at index. There are max errorCount errors in the current job.

_Log

getLog(int index)

Get the log entry at index. There are max logCount log entries in the current job.

str

jobFilesFolderName_Resolved()

If executed from within an RR application, it returns the full path of the job files folder. Otherwise it returns the folder name only.

float

jobNumber2fileNumber(int job_number)

Converts the internal job number into a frame number (see fileNumber2jobNumber()).

int

jobNumber2multiID(int job_number)

If tile frame is used, converts the internal job number into the tile ID. Otherwise it always returns 0. See fileNumber2jobNumber()

_PrePostCommand

prePostCommand(int index)

Get the pre/preview/post/finished commands at index.

prePostCommand_Set(int index, _PrePostCommand new)

Overwrite the pre/preview/post/finished commands at index.

str

previewFilenameA(int id)

Returns the file name of the preview - full size Alpha

str

previewFilenameRGB(int id)

Returns the file name of the preview - full size RGB

str

previewFilenameScribble(int id)

Returns the file name of the scribbled layer

str

previewFilenameThumbnail(int id)

Returns the file name of the preview thumbnail

int

previewID2FrameNr(int id)

Returns the frame number of preview frame with id. There is a maximum of _RRParams.rrpPreviewNumberOfFrames.

str

replaceJobVariables(str text, bool keep_image_variables)

Replaces job variables in the input string text. Variables like:

  • <Database>

  • <sceneOS>

  • <AppRenderer>

  • <AppVer>

  • <ImageMulti>

  • <SceneFolder>

If keep_image_variables is False, then the resulting string will not contain any <variable> any more: even unknown variables are replaced by the variable name.

If keep_image_variables is True, some variables are kept : <Channel>, <ImageStereo…>, <Layer>.

(You can see the difference if you compare job.imageFileName with job.imageFileNameVariables in Python in rrControl or export an.xml file in rrControl)

bool

rrOption(int id)

Returns the value of rrOptions of the job. Use the enumeration _rrOption for ids.

Example:

>>> job.rrOption(rrJob.rroAbortLowJobs))
rrOption_Set(int id, bool new_value)

Sets the value of rrOption of the job. Use the enumeration _rrOption for ids

int

rrParam(int id)
Returns the value of rrParameter of the job.

Use the enumeration _rrParam for ids.

Example:

>>> job.rrParam(rrJob.rrpRequiredMemoryGB)
rrParam_Set(int id, int new_value)

Sets the value of rrParameter of the job. Use the enumeration _rrParam for ids

str

sceneDisplayName()

Removes all extensions and variables from the scene file name and keeps only a few folders in front of the file name.

setCommandPassword(str password)

Set a password for job commands. In case user are not allowed to change jobs of other users, this PW allows job commands

splitImageFileInto_DirFileExt(bool percentPadding)

Splits the imageFileName into imageDir and imageExtension if those two variables are empty. If ImageDir or imageExtension are already set, their value will not be changed. The same applies when splitting channelFileNames into file and extension.

If imageSingleOutputFile is set, then imageExtension will not be set as there is no frame number in between.

If a format for frame number padding is recognized, then imageFramePadding will be set as well. The following frame number formats are supported:

  • %04d (only if percentPadding is set)

  • ####

  • [####]

  • .125.

If the file extension belongs to a video or audio file format, then imageSingleOutputFile will be set to True.

Note

This function is always executed in rrSubmitter. But you can call it yourself to check the values afterwards.

str

statusAsString()

The status of the job as human readable string.

int

waitForID(int index)

Get the IDs of parent jobs this job depends on. Index ranges from 0 to 29.

int

waitForIDstatus(int index)

Get the status of parent jobs this job depends on. 0: No frame allowed to render. 1: Some frames allowed to render. 2: All frames allowed to render (parent job finished). Index ranges from 0 to 29.

int

waitForPreID(int index)

Only used for jobs at submission. Get the waitForPreID of this job. A job has up to 30 waitforIDs. When the server receives a job, it checks for other jobs sent from the machine in the last 15 minutes. The server looks for the latest job with a PreID equal to the WaitForPreID of this job. This jobs will start after the other job is finished. Index ranges from 0 to 29.

waitForPreID_set(int index, int value)

Set the waitForPreID() of this job. A job has up to 30 waitforIDs. You have to update :attr:`maxWaitForPreID` as well.

_SettingsOnly Class

class rrJob._SettingsOnly

Used to send the new values of a job’s settings via commands to rrServer.See rr.jobModify().

class _SettingsOnly properties:

Type

Name

Description

str

additionalCommandlineParam

additional commandline flags to pass to the render app

str

companyProjectName

Project to which the jobs belong

str

customJobType

User defined Job Type

byte

customOptionsCount

Number of custom options for the job (custom options are set in the render config of the job)

str

customSceneName

User defined Scene Name

str

customSeqName

User defined Sequence Name

str

customShotName

User defined Shot Name

str

customVersionName

User defined Version Name

str

division

User defined Division (can be used for prioriy modification)

str

notifyFinish

Which plugin to use for job status notification (i.e.: Email, rrMessage)

str

notifyFinishClientName

Clients towards which notifications will be sent. Separated by commas

byte

notifyFinishParam

Parameters to use in conjunction with notifyFinish

byte

notifyFinishWhen

Status that triggers notifications (‘After Preview’, Render Done, Job Finished)

byte

prePostCommandCount

Number of pre/preview/post/finished commands for the job

byte

priority

The priority of the job

int

seqDivMax

Sequence Divide Max value

int

seqDivMin

Sequence Divide Min value

int

seqEnd

last frame of the rendered sequence

int

seqFileOffset

offset added to the frame numeration

str

seqFrameSet

list format to render only specific frames in the sequence: 12, 16-19, 31-34, 40

bool

seqIsFloatFrames

not used

int

seqStart

first frame of the rendered sequence

int

seqStep

interval between rendered frames

datetime.datetime

timeToEnable

The job is deactivated until this time

str

userName

The user who has sent the job

class _SettingsOnly functions:

Return Type

Name

Description

str

binaryFrameSetName()

Tells RR to use binary frameset

customDataAppend_Str(str name, str value)

Appends value to an existing custom data item.If the custom var is empty, it is the same as customDataSet_Str()

customDataSet_Str(str name, str value)

Set custom data item. An empty value is not saved. If a data item with name exists, it is overwritten or, in case of empty value, deleted.

customDataSet_StrByID(int id, str value)

Set custom data item via its id

customDataSet_UserInfo(str info)

Equivalent to customDataSet_Str(“UserInfo”, …). UserInfo is displayed in rrControl

str

customData_AllAsString()

Returns a string with all set custom data items

customData_ClearAll()

Deletes all custom data items

str

customData_NameByID(int id)

Get name of the data item via id

str

customData_Str(str name)

Get a custom data item of the job. Each data item has a nameand a value. You can save up to 5000 letters. If value contains unicode letters, then the string will take twice its length in bytes. Reserved names are “UserInfo” and “EnvFile”

str

customData_StrByID(int id)

Get custom data item via its id

str

customData_UserInfo()

Equivalent to customData_Str(“UserInfo”). UserInfo is displayed in rrControl

int

customData_maxIDs()

The number of custom data items

_CustomOptions

customOption(int index)

Get the custom option at index.

customOption_Set(int index, _CustomOptions new_value)

Overwrite the custom option at index.

customSet_Str(str name, str value)

-deprecated-

customSet_StrByID(int id, str value)

-deprecated-

customSet_UserInfo(str info)

-deprecated-

str

custom_AllAsString()

-deprecated-

custom_ClearAll()

-deprecated-

str

custom_NameByID(int id)

-deprecated-

str

custom_Str(str name)

-deprecated-

str

custom_StrByID(int id)

-deprecated-

str

custom_UserInfo()

-deprecated-

int

custom_maxIDs()

-deprecated-

_PrePostCommand

prePostCommand(int index)

Get the pre/preview/post/finished commands at index.

prePostCommand_Set(int index, _PrePostCommand new)

Overwrite the pre/preview/post/finished commands at index.

bool

rrOption(int id)

Returns the value of rrOptions of the job. Use the enumeration _rrOption for ids.

Example:

>>> job.rrOption(rrJob.rroAbortLowJobs))
rrOption_Set(int id, bool new_value)

Sets the value of rrOption of the job. Use the enumeration _rrOption for ids

int

rrParam(int id)
Returns the value of rrParameter of the job.

Use the enumeration _rrParam for ids.

Example:

>>> job.rrParam(rrJob.rrpRequiredMemoryGB)
rrParam_Set(int id, int new_value)

Sets the value of rrParameter of the job. Use the enumeration _rrParam for ids

int

waitForID(int index)

Get the IDs of parent jobs this job depends on. Index ranges from 0 to 29.

_PrePostCommand Class

class rrJob._PrePostCommand

class _PrePostCommand properties:

Type

Name

Description

bool

enabled

True if pre/post command is enabled

str

name

Name of the pre/preview/post/finished command

int

paramA

Optional parameter value for the command

int

paramB

Optional parameter value for the command

byte

type

_PrePostCommandType pre/preview/post or finished command

_CustomOptions Class

class rrJob._CustomOptions

class _CustomOptions properties:

Type

Name

Description

bool

enabled

True if custom option is enabled

str

name

Name of the custom option

int

value

Value of the custom option

_Log Class

class rrJob._Log

class _Log properties:

Type

Name

Description

byte

clRendering

Number of clients rendering at the time it was logged

int

fMissing

Frames missing at the time it was logged

byte

jobStatus
  • deprecated -

int

machineThread

The job thread ID of the client

byte

seqStep

interval between rendered frames

byte

what

The ID of the log message

datetime.datetime

when

Date+Time it happened

int

whichMachine

Which machine had the error. If positive, then it is the index of the rrClient in RR. Negative values are:

  • rrWhoMachineServer -1

  • rrWhoMachineControl -2

  • rrWhoMachineWebsite -3

  • rrWhoMachineUnknown -4

  • rrWhoMachineRemote -5

  • rrWhoJobAuth -6

  • rrWhoClient -7

  • rrWhoCloudManager -8

int

who

-deprecated-

class _Log functions:

Return Type

Name

Description

bool

disabled()

Was the job disabled at the time it was logged.

str

logString()

Log message

int

maxIndexUsed()

The maximum index used in this class

int

seqEnd()

End frame of log info (if it applies to that log information)

int

seqStart()

Start frame of log info (if it applies to that log information)

int

status()

Job status at the time it was logged

str

string()

Same as logString()

_Error Class

class rrJob._Error

class _Error properties:

Type

Name

Description

byte

what

ID of the error.

datetime.datetime

when

Date + time when the error happened

int

whichMachine

Which machine had the error. If positive, then it is the index of the rrClient in RR. Negative values are:

  • rrWhoMachineServer -1

  • rrWhoMachineControl -2

  • rrWhoMachineWebsite -3

  • rrWhoMachineUnknown -4

  • rrWhoMachineRemote -5

  • rrWhoJobAuth -6

  • rrWhoClient -7

  • rrWhoCloudManager -8

int

who

-deprecated-

class _Error functions:

Return Type

Name

Description

str

errorString()

Error message

str

string()

same as errorString()

_RenderAppBasic Class

class rrJob._RenderAppBasic

class _RenderAppBasic properties:

Type

Name

Description

byte

executeType

Sets if this is an execute job and if, which type of execute job

str

name

Name of the render application (Maya, Nuke)

int

renderConfigListID

ID of the render config file

byte

renderType

Render type. See enum rrJob._renderType for values.

str

rendererName

Name of the renderer(Vray, Arnold)

str

rendererVersion

Version of the renderer

str

type

Deprecated. Render type as string. Comp, 3D, Archive or Execute

int

version

Version of the render application

class _RenderAppBasic functions:

Return Type

Name

Description

clear()

Clears all settings

setVersionBoth(str version)

Set the minor and major version via a string. E.g. “2016.51”

setVersionMinor(str version)

Set the minor version via a string. E.g. “031”

str

versionMinorDisplay(bool removePoint, int digits)

Returns the minor version of the render app